Flint is a free, open-weight coding model (39.8B parameters, about 2.5B active) that Recursive says was built with its automated research system. We ran it on our own RTX 3060 and gave it, Gemini 4 Argon and Claude Opus 5.5 the same four prompts, of the kinds the Gemini 4 "Carbon" leaks showed off. One run each. Cards that needed a fix say so. Everything runs in your browser.
A Minecraft-style pagoda on a lake island: weather, day/night, lanterns, fly-around.
As written it did not start: TypeScript types in a JavaScript file and the 3D canvas never added to the page. Two marked fixes; original kept. Original: pagoda-flint-original/
Cherry trees, red bridge, reflections; rain, snow and fog; lanterns glow at night.
Mountains, a long red bridge, a boat, mirror-like water; rain, snow, night lanterns.
An original controller drawn in SVG: buttons that press with sound, sticks, colour picker, exploded view.
Buttons 1-4, shell colour and exploded view work; the script stops on a missing element, so D-pad, sticks and triggers do nothing.
Textured shell, labelled exploded view with callouts, colour swatches, light-bar presets.
Buttons press, sticks drag, colour picker and exploded view all work.
A Three.js orange you can slice and explode into labelled layers.
Slice works, but the inside is almost empty; explode moves the halves apart.
Glossy dimpled peel, slice with segments, explode with labels on every layer.
Slice and explode with labelled peel, pith, segments, vesicles and seeds.
An original "Fizzlo" bottle: bubbles, condensation, a cap that pops with a fizz.
A simple flat label and bubbles; the cap pops.
Glass highlights, rising bubbles, droplets, a designed label; the cap pops with a fizz.
Bubbles and droplets work, but the frosty mist renders as a visible rectangle.
The game Flint wrote on camera while we measured its speed.
Flint: unsloth flint-UD-IQ3_XXS.gguf (14.5 GB) in llama.cpp b11815 on an RTX 3060 12 GB + 64 GB RAM, 48k context, temperature 1.0,
top-p 0.95, top-k 20 (the model card's settings). Argon and Opus: OpenRouter, reasoning effort low.
| Model | Build | Time | Output tokens | Cost | Fixes |
|---|---|---|---|---|---|
| Recursive Flint · local RTX 3060 | Voxel pagoda | 8.5 min | 20,241 | $0 (local) | 2 (marked) |
| Gemini 4 Argon | Voxel pagoda | 3.1 min | 15,524 | $0.16 | - |
| Claude Opus 5.5 | Voxel pagoda | 1.1 min | 8,395 | $0.17 | - |
| Recursive Flint · local RTX 3060 | Game controller in SVG | 15.4 min | 35,473 | $0 (local) | - |
| Gemini 4 Argon | Game controller in SVG | 5.1 min | 25,901 | $0.26 | - |
| Claude Opus 5.5 | Game controller in SVG | 39 s | 4,853 | $0.10 | - |
| Recursive Flint · local RTX 3060 | Exploding orange | 7.5 min | 19,657 | $0 (local) | - |
| Gemini 4 Argon | Exploding orange | 3.7 min | 18,429 | $0.18 | - |
| Claude Opus 5.5 | Exploding orange | 50 s | 6,369 | $0.13 | - |
| Recursive Flint · local RTX 3060 | Ice-cold soda bottle in SVG | 13.5 min | 34,432 | $0 (local) | - |
| Gemini 4 Argon | Ice-cold soda bottle in SVG | 4.7 min | 23,679 | $0.24 | - |
| Claude Opus 5.5 | Ice-cold soda bottle in SVG | 1.0 min | 7,479 | $0.15 | - |
The exact prompts are for Ruocco Academy members. The Academy is not open yet: join the waiting list and you get one email when it opens. The demos on this page are free to use for everyone.
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